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Green Mech

Mech Design

Since I haven't really worked on hard-surface modeling at all, what I wanted to achieve with this project was to become more familiar with it. In order to avoid struggling too much on my first project, my aim was to design this mech mostly with simpler shapes while trying to make it look good.

One of the biggest struggles was designing in 3D, which felt hopeless at first, so I had to do paintovers in 2D to flesh out the details. However, I did manage to redesign the head in 3D, which I'm quite happy with. This mech definitely needs more refinement, but I now have a rough guideline for when I work on my next one.

Full Body

Full Body

Headshot

Headshot

Close up

Close up

Shoulder Cannons

Shoulder Cannons

Paintovers

Paintovers

Sketches

Sketches